Lead 3D Modeler
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About the Role
Our client, a renowned studio in the entertainment industry, is seeking a talented and experienced Lead 3D Modeler with a specialization in Character Art to join their creative team in Klerksdorp, North West. This leadership role will be responsible for guiding a team of artists in creating high-quality, compelling 3D character assets for upcoming projects. You will set the artistic direction for characters, ensuring consistency in style, quality, and technical execution. The ideal candidate possesses exceptional artistic skills, a deep understanding of anatomy and form, and proficiency in industry-standard 3D modeling software. This is a prime opportunity to shape the visual identity of characters in exciting new productions, working within a collaborative and innovative studio environment located in Klerksdorp.
Key Responsibilities
- Lead, mentor, and inspire a team of 3D character modelers, providing artistic direction and technical guidance.
- Oversee the creation of high-quality 3D character models from concept to final asset, ensuring adherence to project style and technical specifications.
- Develop and refine character sculpts, high-poly models, and low-poly game-ready assets.
- Collaborate closely with concept artists, art directors, and animators to ensure character designs are effectively translated into 3D.
- Establish and maintain modeling standards, pipelines, and best practices for character art production.
- Conduct regular reviews of team members' work, providing constructive feedback for improvement.
- Troubleshoot and resolve technical challenges related to character modeling and asset integration.
- Stay updated on the latest trends, tools, and techniques in 3D character art and modeling.
- Contribute hands‑on modeling work to projects as needed, particularly for key hero characters.
Requirements
- Minimum of 6 years of experience in 3D character modeling for games, film, or animation, with at least 2 years in a lead or senior role.
- Exceptional portfolio showcasing outstanding 3D character models (sculpting, topology, texturing, PBR workflow).
- Expert proficiency in ZBrush, Maya, and other relevant 3D modeling and sculpting software.
- Strong understanding of human and creature anatomy, proportion, and form.
- Experience with game engines (e.g., Unreal Engine, Unity) and asset integration is a strong plus.
- Excellent leadership, communication, and interpersonal skills.
- Ability to provide clear artistic direction and constructive feedback.
- Experience with texture painting and PBR workflows.
- Familiarity with character rigging and animation pipelines is beneficial.
Benefits
Our client offers a competitive salary, comprehensive benefits package, and opportunities for professional growth within a creative and dynamic industry. Employees enjoy a hybrid work model, providing a balance between on‑site collaboration and remote flexibility, based in Klerksdorp, North West. We foster a supportive team environment that encourages artistic expression and innovation. Access to cutting-edge technology and resources is standard, allowing our artists to produce their best work.